5E Character Create Playlist
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  1. #21
    Mandman, can you try again without any extensions loaded?

    FYI, I think most everyone will need to disable all extensions. I can't think of a single extension that will work with the extent of the changes, whether it is a theme or a more involved extension. Madman's screenshots reminded me that I should say something, and that is something I plan to help with before release.

    Cheers,
    JPG
    Last edited by Moon Wizard; March 2nd, 2012 at 14:35.

  2. #22
    Hi all, first of all I would like to introduce myself. My name is Javier, I'm from the Canary Islands (Spain), I defend myself well in English, so between that and the google translator, I hope to communicate with you.

    My question is this, I have the FULL version, with these full version, I do as a DM in my games to 5 players with Lite version. We played in rules 3.5 and have no intention of switching to 4ed. I have been observing that there is a 2.9 Alpha version supplementing the deficiencies of rules 3.5, in version 2.8.1 NPC Spells, etc. ..
    I want to update the program to use the version 2.9 Alpha, but i dont know how to do it, anyone can help me.

    Best regards and congratulations for the excellent work.

  3. #23
    Blackfoot's Avatar
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    Quote Originally Posted by jagarbet
    I want to update the program to use the version 2.9 Alpha, but i dont know how to do it, anyone can help me.

    Best regards and congratulations for the excellent work.
    Sounds like you should wait a bit for that. This version is just starting pre-beta (alpha) testing. Stick with the regular 3.5 version (2.8.1) until this one is a little further along.

  4. #24
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    I'm looking at manage characters in the 3.5(PF) version. Adding a new spell... it doesn't seem to offer me a way to edit the 'short' description for the spell. The 'Name' updates when I enter the info into the popup box... but I don't see a line for short description. Am I missing something?

  5. #25
    I have installed the update to version 2.9, now how can i export my characters of version 2.8.1 to version 2.9 ??

  6. #26
    Trenloe's Avatar
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    Quote Originally Posted by jagarbet
    I have installed the update to version 2.9, now how can i export my characters of version 2.8.1 to version 2.9 ??
    Load your campaign - the characters from the campaign should be present.

    Always remember to backup your campaign folder before you try using pre-release/upgrade software just in case.

  7. #27
    Quote Originally Posted by moon_wizard
    Mandman, can you try again without any extensions loaded?

    FYI, I think most everyone will need to disable all extensions. I can't think of a single extension that will work with the extent of the changes, whether it is a theme or a more involved extension. Madman's screenshots reminded me that I should say something, and that is something I plan to help with before release.

    Cheers,
    JPG
    I'm following Madman's thread because the same thing happen to me.
    I deselected all add-ins and it still gave me the error. If I open a brand new game, load's fine. So something in a running game must becausing the error.

    I have a few 4.0 games on the go and 1 or two 3.5. I'll give it a try again.

  8. #28
    Ok Tried loading one of my games and the error came up. Here's what's in the Console log
    [02.03.2012 18:05:37] Runtime Notice: Initializing DirectX
    [02.03.2012 18:05:38] Runtime Notice: Fantasy Grounds starting
    [02.03.2012 18:05:52] Runtime Notice: Host session started
    [02.03.2012 18:06:07] Ruleset Warning: Could not load script file (scripts/combattracker_active.lua)
    [02.03.2012 18:06:07] Ruleset Warning: Could not load script file (scripts/combattracker_token.lua)
    [02.03.2012 18:06:08] Ruleset Warning: Could not load script file (scripts/adventurelistshortcut.lua)
    [02.03.2012 18:06:08] Ruleset Warning: Could not load script file (scripts/template_powerdescfield.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/adventurelistshortcut.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/npc_skillfield.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
    [02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/reference_list.lua)
    [02.03.2012 18:06:11] Ruleset Warning: Could not load script file (scripts/reference_list.lua)
    [02.03.2012 18:06:11] Ruleset Warning: Could not load script file (scripts/reference_list.lua)
    [02.03.2012 18:06:11] Ruleset Warning: Could not load script file (scripts/reference_list.lua)
    [02.03.2012 18:06:11] Ruleset Warning: Could not load script file (scripts/reference_list.lua)
    [02.03.2012 18:06:43] Script Error: [string "scripts/tables_manager.lua"]:10: attempt to call field 'registerRollHandler' (a nil value)

  9. #29
    Deselected all add-ons, same game and nothing happen, no errors

    Console logs says:
    [02.03.2012 18:08:22] Runtime Notice: Initializing DirectX
    [02.03.2012 18:08:22] Runtime Notice: Fantasy Grounds starting
    [02.03.2012 18:08:39] Runtime Notice: Host session started
    [02.03.2012 18:09:43] Script Error: not enough memory

  10. #30
    Loaded by 3.5 game and it loads fine. Doesn't seem to have any bugs after a brief scan.

    Creating a new 4.0 game works fine.

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