Thread: Test Release v2.9 (alpha)
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March 2nd, 2012, 14:29 #21
Supreme Deity
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Mandman, can you try again without any extensions loaded?
FYI, I think most everyone will need to disable all extensions. I can't think of a single extension that will work with the extent of the changes, whether it is a theme or a more involved extension. Madman's screenshots reminded me that I should say something, and that is something I plan to help with before release.
Cheers,
JPGLast edited by Moon Wizard; March 2nd, 2012 at 14:35.
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March 2nd, 2012, 16:19 #22
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Hi all, first of all I would like to introduce myself. My name is Javier, I'm from the Canary Islands (Spain), I defend myself well in English, so between that and the google translator, I hope to communicate with you.
My question is this, I have the FULL version, with these full version, I do as a DM in my games to 5 players with Lite version. We played in rules 3.5 and have no intention of switching to 4ed. I have been observing that there is a 2.9 Alpha version supplementing the deficiencies of rules 3.5, in version 2.8.1 NPC Spells, etc. ..
I want to update the program to use the version 2.9 Alpha, but i dont know how to do it, anyone can help me.
Best regards and congratulations for the excellent work.
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March 2nd, 2012, 16:47 #23Originally Posted by jagarbet
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March 2nd, 2012, 16:49 #24
I'm looking at manage characters in the 3.5(PF) version. Adding a new spell... it doesn't seem to offer me a way to edit the 'short' description for the spell. The 'Name' updates when I enter the info into the popup box... but I don't see a line for short description. Am I missing something?
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March 2nd, 2012, 17:18 #25
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I have installed the update to version 2.9, now how can i export my characters of version 2.8.1 to version 2.9 ??
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March 2nd, 2012, 17:44 #26Originally Posted by jagarbet
Always remember to backup your campaign folder before you try using pre-release/upgrade software just in case.
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March 2nd, 2012, 18:01 #27
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Originally Posted by moon_wizard
I deselected all add-ins and it still gave me the error. If I open a brand new game, load's fine. So something in a running game must becausing the error.
I have a few 4.0 games on the go and 1 or two 3.5. I'll give it a try again.
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March 2nd, 2012, 18:22 #28
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Ok Tried loading one of my games and the error came up. Here's what's in the Console log
[02.03.2012 18:05:37] Runtime Notice: Initializing DirectX
[02.03.2012 18:05:38] Runtime Notice: Fantasy Grounds starting
[02.03.2012 18:05:52] Runtime Notice: Host session started
[02.03.2012 18:06:07] Ruleset Warning: Could not load script file (scripts/combattracker_active.lua)
[02.03.2012 18:06:07] Ruleset Warning: Could not load script file (scripts/combattracker_token.lua)
[02.03.2012 18:06:08] Ruleset Warning: Could not load script file (scripts/adventurelistshortcut.lua)
[02.03.2012 18:06:08] Ruleset Warning: Could not load script file (scripts/template_powerdescfield.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/adventurelistshortcut.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/npc_skillfield.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/template_textlistitemvalue.lua)
[02.03.2012 18:06:09] Ruleset Warning: Could not load script file (scripts/reference_list.lua)
[02.03.2012 18:06:11] Ruleset Warning: Could not load script file (scripts/reference_list.lua)
[02.03.2012 18:06:11] Ruleset Warning: Could not load script file (scripts/reference_list.lua)
[02.03.2012 18:06:11] Ruleset Warning: Could not load script file (scripts/reference_list.lua)
[02.03.2012 18:06:11] Ruleset Warning: Could not load script file (scripts/reference_list.lua)
[02.03.2012 18:06:43] Script Error: [string "scripts/tables_manager.lua"]:10: attempt to call field 'registerRollHandler' (a nil value)
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March 2nd, 2012, 18:25 #29
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Deselected all add-ons, same game and nothing happen, no errors
Console logs says:
[02.03.2012 18:08:22] Runtime Notice: Initializing DirectX
[02.03.2012 18:08:22] Runtime Notice: Fantasy Grounds starting
[02.03.2012 18:08:39] Runtime Notice: Host session started
[02.03.2012 18:09:43] Script Error: not enough memory
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March 2nd, 2012, 18:32 #30
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Loaded by 3.5 game and it loads fine. Doesn't seem to have any bugs after a brief scan.
Creating a new 4.0 game works fine.
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