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Thread: FRP Extension

  1. #41
    Thanks Trenloe!

    I will include both of those in the next release.

  2. #42
    I've add those changes, Trenloe, so they will be included once I finish up a couple other things.

    One thing that I wanted to point out is I also needed to declare and initialize DiceTotalPref to get the Dice Total Preference to actually appear.

    Code:
    -- Dice Total Preference
    DiceTotalPref = "RMCDiceTotal";
    I am only pointing it out in case someone is trying to figure out how to add preferences.

  3. #43
    Ardem's Avatar
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    Version 0.3

    Changelog

    - Skill headings removed to allow more skills on the table.

    - Static Maneuver rolls from the skill sheet are resolved automaticly

    - Diehits removed from Race table in character creation

    - Text changed in the race table Language now says Background Options

    - New Character sheet graphic, which is linked to Resolve and Tables

    - Moved Language Scroll button on main character sheet away from the text

    - Moved Skillsheet move button out of the way of the skills to the right side of the form more intuitive.

    -----------------------------------------------------------

    This version has been tested with the Extend RMC 1.2.2 and latest A Rolemaster_XF.ext and working

    Since Extended RMC made changes to the ManagementScript_Utilities.lua script I copied these changes in the FRP version, tested without RMC loaded and no errors appear so I think it safe to use with and without Extended RMC

    Note: Must update RMFRP Rules.mod for resolving static manuevers to work, you could just update the db.xml if you made changes in the common.mod.

    Or compare changes if you have notepad++ on the common and db.xml and make the corrections.

    View first post for links to the latest files

  4. #44
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    Version 0.31

    Changelog

    Minor update - some various changes so it it now compatible with Extend RMC 1.2.6

  5. #45
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    Version 0.32

    Changelog

    Minor update - some various changes so it it now compatible with Extend RMC 1.2.13

    -- Note: May not work without Extend RMC 1.2.13 not tested yet.

  6. #46
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    Version 0.33

    Changelog

    Minor update - some various changes so it it now compatible with Extend RMC 1.2.14

  7. #47
    Ardem's Avatar
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    Its a pity we cannot stickies the Extensions or put them in a subforum so they do not get lost.

  8. #48
    Start a thread and link all the current extensions, etc. I am sure Doug or JPG will sticky it if you ask them too. They've done it in other threads.

  9. #49
    Ardem's Avatar
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    Version 0.35

    Changelog

    Compatible with Extend RMC 1.2.16

    Added Spell Maneuver roll ability.
    You can now drag and drop into the skills section a new skilltype.

    Which is now a Spell Skill, based on type of list. This will launch the spell casting maneuver table when the skill is rolled.

    Fixed Static and Move Maneuver rolls which were broken.


    Note: Make sure you also download the new mod file as well.
    Last edited by Ardem; July 29th, 2012 at 10:04.

  10. #50
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    Version 0.40

    Compatible with version 1.3.1 of Rolemaster Classic.

    No additional changes.

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