DICE PACKS BUNDLE
  1. #1

    Ubiquity Roleplaying System? (HEX, etc.)

    Greetings!

    I think about purchasing Fantasy Grounds but the RPG system I run most online is Exile Game Studio's Ubiquity Roleplaying System which is used by games like Hollow Earth Expedition, Desolation, All for One: Régime Diabolique, Leagues of Adventure and the new German version of Space 1889. So I wonder if there is any Ubiquity framework for Fantasy Grounds? Maptool as a free alternative has at least implemented Ubiquity dice. What about Fantasy Grounds 2? It doesn't make much sense for me to buy it if there's nothing like that.

    Thanks for any help!

  2. #2
    I'd love to see support for this myself.

  3. #3
    ubiquity would be a system i'd definantly support, especially hex!
    Life is too short to worry about things you can do nothing about
    Gaming since '78, DM/GMing since '79 (an ultimate grognard)
    Ultimate License owner

  4. #4
    Oberoten's Avatar
    Join Date
    May 2006
    Location
    Älvsbyn, Sweden
    Posts
    2,620
    What are the particular mechanics of the Dice? I might be able to cobble something like that together for you...

    - Obe
    For your Ars Magica needs :
    https://fgrepository.com




    Atque in perpetuum frater, Ave atque vale.

  5. #5
    Ubiquity uses a pool of D2s (each dice has a 50% chance of being a success, and all successes are totaled). Ubiquity Dice are special dice designed to reproduce the result range of a number of D2s, reducing the number of dice that need to be rolled. In Fantasy Grounds it's a trivial task to write a script to roll a number of D2s and total the results, so I don't really see any point to implementing Ubiquity Dice.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Spreadshirt Swag

Log in

Log in