Thread: How to edit .mod files
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August 8th, 2024, 01:10 #11
Question about editing the .mod file. I have a map pack that the .xml file is currently set to the 5e ruleset only. I tried to edit it to Any, but now it doesn't work at all.
I followed the above directions of turning it into a .zip, extracting, using Notepad++ to edit, rezipping, and renaming to .mod.
Is there a way to make this available to any ruleset or even if I have to make a duplicate for the ruleset I want, say Savage Worlds? Thanks.
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August 8th, 2024, 01:42 #12
"Any" is case sensitive. But usually the problem is that people zip the containing folder. Don't, only zip the contents and not the folder.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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August 8th, 2024, 08:42 #13
See the video linked here on how to edit and then re-zip up the files https://www.fantasygrounds.com/forum...389#post382389
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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August 8th, 2024, 13:59 #14
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August 8th, 2024, 14:00 #15
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