FG Spreadshirt Swag
Page 2 of 5 First 1234 ... Last
  1. #11
    Ikael's Avatar
    Join Date
    Jan 2008
    Location
    Finland/Joensuu
    Posts
    2,384
    You haven't declared any tolerance items (damage types) in your configuration file. You should at least include following to your properties_cutomized.lua.

    Code:
    -- Tolerance
    tolerance = { 
    	{ ["nodename"] = "wounds",
    	  ["name"] = "Wounds", 
    	  ["max"] = 3,
    	  ["penalties"] = {-1, -2, -3},
    	  ["penaltydescription"] = "Wound Penalty",
    	  ["combat"] = true,
    	  ["combattracker"] = true,
    	},
    	{ ["nodename"] = "fatique",
    	  ["name"] = "Fatique", 
    	  ["max"] = 2,
    	  ["penalties"] = {-1, -2},
    	  ["penaltydescription"] = "Fatigue Penalty",
    	  ["combat"] = true,
    	  ["combattracker"] = false
    	}
    }
    these are the basic damage propeties, if you don't provide any of then the system will go boom!
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  2. #12
    Doswelk's Avatar
    Join Date
    Jul 2005
    Location
    Surrey, UK
    Posts
    2,681
    D'oh!

    Ta
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

    Get Savage
    Ultimate License Holder.
    First GM to post a game for the original FG Con!

  3. #13
    phantomwhale's Avatar
    Join Date
    Aug 2007
    Location
    Melbourne, Australia
    Posts
    1,370
    Perhaps a default setting could be provided ? Then people only need to overwrite the bits they need.

  4. #14
    Ikael's Avatar
    Join Date
    Jan 2008
    Location
    Finland/Joensuu
    Posts
    2,384
    Indeed that's good idea. The default setting is provided in the main extension itself but yes you're correct it should be own setting extension as well! I did also minor update to the main extension where npc_additional_derivedstats is only optional. Earlier it was compulsory to declare those. In addition I did add the "Terror" derivedstat for NPCs in ROC setting extension.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  5. #15
    Ikael's Avatar
    Join Date
    Jan 2008
    Location
    Finland/Joensuu
    Posts
    2,384

    Converter utility

    Although I mentioned earlier that no backward compatability will be supported in this extension I found out that it's easy to implement it. The solution is datasource converter tool. You can enable this extension with the unofficial revision extension and open the conversion menu by typing /convert to the chat. From the menu you can select direction of the conversion, either from core ruleset to extension (probably the thing you want) or from extension to the core ruleset.

    What this means in general is that you can convert your earlier campaign data to fit for the revision extension (if you want to use it). However you SHOULD backup your campaign before using this tool, just in case because you can destroy your campaign data if you misuse this tool! Just be careful when selecting to which direction you can to convert your campaign.
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  6. #16
    Mask_of_winter's Avatar
    Join Date
    Feb 2009
    Location
    USA Eastern Time Zone (GMT -5/-4)
    Posts
    2,479
    Blog Entries
    1
    hey Ikael, you think you could make your "time stamp" extention available for us savages?
    Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
    Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter

  7. #17
    Ikael's Avatar
    Join Date
    Jan 2008
    Location
    Finland/Joensuu
    Posts
    2,384
    I wonder what "time stamp" extension are you referring at here? The only thing to come in my mind is the campaign calendar extension, but isin't that already available for SW?
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  8. #18
    Mask_of_winter's Avatar
    Join Date
    Feb 2009
    Location
    USA Eastern Time Zone (GMT -5/-4)
    Posts
    2,479
    Blog Entries
    1
    When I played with you Unisystem ruleset, you had a feature on there that allowed the GM to send a time stamp into the chat window like : "October 30th 2009". You know what I mean now?
    Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
    Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter

  9. #19
    Ikael's Avatar
    Join Date
    Jan 2008
    Location
    Finland/Joensuu
    Posts
    2,384
    That "time stamp" feature was indeed converted to an extension which works for any rulesets. You can find it from following link: Campaign Calendar. Inside that archieve file you find two extensions, one that is the campaign calendar extension itself and the other that's calendarsystem example. By default the campaign calendar uses gregorian calendar system, but you can decalre any calendar system by making calendarsystem extension (just check out how the example calendarsystem extension is made). You can drag the date from any field to the chat to display the current time
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  10. #20
    Mask_of_winter's Avatar
    Join Date
    Feb 2009
    Location
    USA Eastern Time Zone (GMT -5/-4)
    Posts
    2,479
    Blog Entries
    1
    Thanks for the link!
    Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
    Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
STAR TREK 2d20

Log in

Log in