Thread: Savage Worlds Videos
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June 12th, 2010, 12:58 #1
Savage Worlds Videos
Now we holidays out of the way and a new computer built I can resume the videos...
So are there any requests?
I need to finish the creating modules how-to.
I'm also planning to replace the original video (with the crap sound), that I had to split into two (to make if fit on You Tube), with a longer version (with better sound), I'll post these on my web site (when it's up!)My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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June 12th, 2010, 21:16 #2
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A basic tutorial for a newcomer to Savage Worlds (GM and Player) and how to use FG to play.
Kind of a "Here's how to play Savage Worlds" as well as "Here's how to play with FG", and the DM version as well.
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June 13th, 2010, 11:10 #3
What things do you want me to cover?
I've done the character sheet, creating a campaign & the Combat Tracker...
Using it all the time I've forgotten what else I found confusing when I started (I also had the advantage I could email the guy that wrote the FGII version when I got stuck!).
I am more than happy to answer ALL you requests!My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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June 13th, 2010, 15:32 #4Originally Posted by Doswelk
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June 13th, 2010, 17:47 #5
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Very helpful videos. Even for seasonned GM's sometimes you can benefit from another user's experience and way of doing things.
Personally, I'd like to a see a demo that shows the applications of the new unofficial patches that were released by the community. I have a hard time understanding how the new Powers extension has modified the ruleset. I tinkered with it and couldnt get it to work.Writer for Just Insert Imagination and co-host of the Wild Die Podcast.
Find me on G+ to get in on one-shots, check out my YouTube and Twitch channel and follow me on Twitter @Mask_of_Winter
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June 14th, 2010, 00:46 #6Originally Posted by Mask_of_winter
I'll crank that tomorrow (I hope!)My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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June 14th, 2010, 00:48 #7Originally Posted by MortaniMy players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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June 14th, 2010, 14:29 #8Originally Posted by Mask_of_winter
My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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June 14th, 2010, 16:16 #9
One thing I've found is that if you have the "unofficial patches" extention and the "powers" extention both enabled then the "powers" extention doesn't work. The "powers" extention by itsself works.
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June 14th, 2010, 17:43 #10Originally Posted by Tristram
I wonder why the problem occurs though?My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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