Thread: 4e Mods
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June 1st, 2010, 00:47 #1
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4e Mods
If a player drops a character in my server created with a PHB mod that he made will that create reference problems if I'm using my own parsed version of a PHB mod. Do all the players in my game have to be using the same mod files?
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ThanksLast edited by Moon Wizard; June 1st, 2010 at 01:04.
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June 1st, 2010, 01:09 #2
Supreme Deity
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Please do not ask for or offer to share copyrighted information on these forums.
You should review the 4E parser developed by one of the members of the FG community, which allows each user to build their own 4E modules for personal use using their own rulebooks or DDI subscription.
The creator of the 4E parser has done a good job of indexing content by the name of the reference item (power, weapon, ritual, etc.), so there should not be many, if any, problems with using modules created at different times (as long as the names stay the same).
Regards,
JPG
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June 1st, 2010, 01:24 #3
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I have run the parser to create my own mods.
I guess the names were different and that explains why things were not loading.
Thanks
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