Thread: Can Adventurers Vault be parsed?
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May 9th, 2010, 16:28 #1
Can Adventurers Vault be parsed?
I tried, but am missing the "data file" in "powers/feats/features/background"
I believe that is the powers documentation.
All the other files got the green check though.Last edited by Seran; May 9th, 2010 at 16:32.
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May 9th, 2010, 22:24 #2
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Does AV have any powers? I don't think so. Magic Item powers get parsed with the items themselves.
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May 9th, 2010, 22:35 #3
Yes it can be parsed. The Compendium doesn't list any powers for AV so scraping will not include them, even though there is one Feat, Alchemist.
You will either have to manually add it to powers.txt and create empty race.txt and class.txt files. Check the Parser Document for the syntax required, given its only one feat it shouldn't be too difficult to add.
Or simply uncheck powers all together and re-parse.
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May 10th, 2010, 04:35 #4
Oh alright. Thanks That helps out a bunch.
Eh... how do I uncheck it?
Last edited by Seran; May 10th, 2010 at 04:41.
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May 10th, 2010, 09:03 #5
To clear Powers/Feats/Features/Background, right-click the data, class and race nodes underneath and select Clear.
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Next Project(s)*: Starfinder v1.2 Starship Combat
Current Project: Starfinder v1.1 - Character Starships
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May 10th, 2010, 12:51 #6
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July 10th, 2010, 09:30 #7
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AV parsing issues
I noticed problems parsing the AV book, as well. It lumps all the Superior Weapons into "Equipment", instead of the "Weapons" listing.
This would be fine, except that they excluded the damage stats, etc. Not a big deal to add by hand in special cases but I guess they didn't expose these on their servers?Last edited by Stitched; July 10th, 2010 at 09:31. Reason: Missed a "t"
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