Thread: documentation
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May 5th, 2010, 13:05 #1
documentation
Hello all,
I just picked up the software for me and my group. I've watched (and plan to rewatch) Doswelk's excellent tutorials, and I'm hoping to sit in on some more of his games. Besides these demonstrations, however, is there any written documentation for the features unique to the Savage Worlds ruleset? I'm learning a lot from the 3.5 documentation, but it is obviously missing some things.
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May 5th, 2010, 19:39 #2Originally Posted by CAPryde
I volunteered to do so, but have not had time yet!
What's the problem?My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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May 5th, 2010, 21:07 #3
No problem, really. I'm just working my way through the system, and sometimes it is nice to be able to look stuff up because I haven't used the program enough yet to easily recall where everything is and what it does. I find myself re-watching your tutorials and skipping around because I remember a functionality in general, but I don't remember some specific thing about its use, or where it is, or what the shortcut is--the sort of knowledge that is eventually easy, but starts out clunky.
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May 5th, 2010, 23:11 #4Originally Posted by CAPryde
I need to finish off the Module one I was doing and then well whatever people want!My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
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