Thread: 4e Evil Campaign
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April 18th, 2010, 23:38 #1
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4e Evil Campaign
Anyone here interested in playing in campaign where the players are evil?
I was thinking that after I gain some experience with FG2 I might start up a campaign based on Evil characters. The game setting would be in the Forgotten Realms or Dragonlance.
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April 19th, 2010, 00:23 #2
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I've found evil games to be fun one offs or something, but usually found them to break fairly quickly due to in party backstabbing and betrayal. YMMV
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April 19th, 2010, 00:47 #3
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Originally Posted by MacLeod
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April 19th, 2010, 02:23 #4
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The problem with back stabbing is that people often do it too early, losing out on a massive opportunity. Do you really want to kill your "friend", or is that dragon you don't know about a more pressing issue?
Anyway, an Evil Campaign sounds super fun. I like to think they allow for more, uh, "varied" roleplay instead of the typical "let's-go-a-slayin'!" that all them do-gooders do. With evil characters... there will tension! Do I save this guy now, or let the goblin finish him off? Though, there is that dragon to worry about.
In case you couldn't tell, I'd be interested.
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April 19th, 2010, 03:59 #5
I played in a very successful evil campaign during which there was competition between the characters but no assassinations. I think this was during 2nd edition, we were all Lawful Evil drow and were part of a single community - the premise was that Lolth was allowing a Matriarch an experiment of sorts which was a lawful evil community with specific goals. So, the mandate of a powerful matriarch who hand picked us to acheive her objectives made for a group which competed for her favour but knew that assassination wouldn't be tolerated.
An approach similar to that might prove successful.
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April 19th, 2010, 06:58 #6
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I've got two "evil" campaigns under my belt, and both were plenty of fun.
In the first one (a fairly short campaign), we were a group of morally shady characters slowly devolving towards utter evil, led by my character who was a fallen paladin turned mercenary, turned thief, turned blackguard. I had him completely psycho (think Chaotic Evil), but moderately loyal to the group 'cause it was a holy mission of sorts (a powerful demon princess appeared before him and gave the group their mission).
The other (medium-term campaign) was a cold, clinical, calculating evil. An incubus warlock (we're talking about 3.5e warlocks here) who was extremely charming but utterly devoid of any human compassion, using people as pawns for his schemes.
As I said, we had real fun with both campaigns... ah... fond memories
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April 19th, 2010, 15:28 #7
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Originally Posted by SLB
The only major difference is that characters will be performing acts of evil that in some cases far exceed those of the Drow.Last edited by 00Kevin; April 19th, 2010 at 18:45.
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