STAR TREK 2d20
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  1. #1

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    Transparent AoE Markers

    After the changes to tokens that mean you don't pick up transparent pieces I thought I would try transparent AoE tokens with a transparent center with a rim. I'm finding them to work well. They are the dark red sqaures in the picture below.


  2. #2
    Very nice that map takes me back in time...it seems like Eye of the Beholder 3...the first level when you are traveling in the woods...very cool...
    Religion is an insult to human dignity.
    With or without it you would have good people doing good things and evil people doing evil things.
    But for good people to do evil things, that takes religion...

  3. #3
    Hmm, that's a good idea.^^ Easier to see what's inside the area than my 50% gray templates (which are also a bit hard to use on dark maps.

  4. #4
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    I did something similar for my 4E D&D games. I have attached them for anyone who wants quick AoE markers. They do not form a complete set but cover the majority of sizes required at Heroic Tier Level.

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  5. #5
    Now I got inspired

    Here are the templates given in the Pathfinder RPG book. 50px/5ft
    Also adding the inkscape file if any one wants different colors, alpha values or to export with other resolutions.

    I added a 30ft radius template for clerics and their channel energy. (Since they don't have a template for it, I made it in what I thought was logical when looking at the other templates.)
    Last edited by Leonal; October 5th, 2009 at 13:27.

  6. #6
    The problem I've found with using token based AOE tokens is you have to leave tokens unlocked for your players to make use of them.

  7. #7
    I don't let my players use them. They point where they want to shoot and then I place the token after. Same goes for NPCs.
    One round is only 6 seconds(in Pathfinder & D&D) after all and they will generally not have time to calculate exactly what the effect hits before releasing it.

  8. #8

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    I almost never lock tokens - only in surprise situations really where I want to "freeze" the party while I load the Combat tracker or read something. I find the AoE tokens most useful for persistent zones that move around.

    The red squares in the original post were created difficult ground.

    The reason I made only the rim non transparent is because you get into token stacking issues where you have to leave the AoE marker out for persistent effects.

  9. #9
    That's a very good point Griogre, I had forgotten about the stacking issue.

    I like to freeze tokens so that movement distance is show more or less correctly.

    edit: Added templates with just a red outline.
    Last edited by Leonal; October 5th, 2009 at 23:42.

  10. #10
    These are great!

    The only problem I have is that I use "Brunel" style wide guage for my maps. Instead of the 50 by 50 I went for 65, 65. I have a very large high rez monitor, and 50by50 just does not cut it, not to mention the miniatures start to look like space invaders from the 80s.

    I simply need to increase the size of each by 1.3. Whats the easiest way to do this? I tried paint, it now fits beautifully but I lose transparency.

    I DL ed a free PNG edits (gimp), but it's so complex, I can't seem to get it to scale all! Just looking for a quick way to resize all layers of a PNG quickly really. Cheers.

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