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Thread: Font Size

  1. #1

    Font Size

    Is there some way to change Font size in FGII?

    While back I thought I came across something saying how. Problem is that now I can't find anything talking about the font size. So have come here asking for help on this.

  2. #2
    Oberoten's Avatar
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    You can create a font on your own that is bigger than the standard but this will normally only work for your own rulesets.

    I imagine it'd be easy to create an extension that could be loaded for those with bad eyesight. In fact I will try and take a look at that once I am more awake.

    - Obe
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  3. #3
    Hello, I am immensely curious about this thread. Did you discover anything, Obe?
    Life isn't about how to survive the storm, but how to dance in the rain.

  4. #4
    Oberoten's Avatar
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    In fact I did. I use a size 14 font for my Ars Magica ruleset. It seems though that sine this also takes re-defining the chatbox a little it is not doable as an extension but has to be done inside the ruleset itself.

    - Obe
    For your Ars Magica needs :
    https://fgrepository.com




    Atque in perpetuum frater, Ave atque vale.

  5. #5
    okay, I see that there is a tool which allows you to create and use your own fonts. what file within the ruleset should I focus my efforts on once I've sussed out the changes necessary to the font? I appreciate your help as I'm just starting out in FGII. If there's a FAQ or a wiki about this that I've missed, feel free to conk me on the head and direct me there!
    Life isn't about how to survive the storm, but how to dance in the rain.

  6. #6
    @Rivak - Unfortunately, you will find that the font names are sprawled all throughout the ruleset. There are some that are defined in the xml files, and some in the LUA files as well.
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  7. #7

    Fantasy Grounds Font Size

    I'm exceptionally-new to Fantasy Grounds (I'm still messing about with the demo).

    I've a really big computer screen combined with eyes that are getting very old ... the small text size I see when I fire up Fantasy Grounds is "ouchy" to my eyeballs.

    I've done a bit of searching here on the Message Boards, but I just want to ensure I understand: I'll need to modify some TT fonts with the FGFontGenerator.exe over in the downloads area to increase the font size?

    Thanks for any replys, I appreciate your time.

    -- Andy

  8. #8

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    That's basically correct, but you should be aware that changes to fonts are are the ruleset level and are all or nothing. In other words if you play in a game where the GM doesn't have the change the fonts will still be small. Also if you run a game and change the fonts then they will change on all your player's computers including that guy with the 15" half screen on a notepad. Given this, you may find it better to just adjust the resolution of your monitor to a something smaller, given most video cards now allow changes to resolution on the fly.

    However, DrZuess has an old 4E Font Extension you can look at to see how it is done. It should be noted I don't think you can't change the chat window fonts right now with this extension approach. That is something that I think the version 2.9, currently in beta, allows though.

  9. #9

    Fantasy Grounds Font Size

    Griogre,

    Thanks for the prompt and informative response!

    Yeah I was thinking that any changes I might make on my end (considering I'd have to actually re-render TT fonts to a more legible size for me) would be application-wide and most likely will would be pushed to clients if I was hosting a game ... and that could cause havoc for clients with small(er) screen dimensions or resolutions.

    I've still not figured out how I'd populate content for gaming sessions (whether I'd do it on a Mac or a PC), but I just wanted to double-check I wasn't missing something completely obvious to old FG hands.

    Thanks again for your time.

    -- Andy

  10. #10
    Has there been any change to this in the last four years? These small fonts are killing my eyes.

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