For sure. I f we did this it would be built from the Call of Cthulhu code and not the existing ruleset.
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I'm not really familiar with the CoC ruleset at all.
While the BRB ruleset is very much out of date, it did have some nice features when it was created.
Does the CoC ruleset have hit locations?
Some of that sort of stuff probably works a bit differently than it does in RQ.. hrm. I guess all that would need to be tweaked anyway.
There is a Mythras Character Sheet for MoreCore that is very nearly ready...
No - CoC doesnt have hit locations - but I dont think they are too hard to do.
They didn't really 'work' in the BRP ruleset anyway.. but sorta looked cool.. that was most of the thing with the ruleset in general.. it had a lot of features that weren't linked up like the newer rulesets are.
I don't think they would be too hard to do either.
Mythras is a whole different game than RuneQuest... I mean.. it has some similarities.. but.. so do PF and 3.5 or D&D 4e or 5e.
BRP is a game I dont think I own... hmmm...
Is the CoC ruleset an 'Official' one or a community one?
OK.. so a little research clarified that one.
An official ruleset that apparently you (damned) put together... or at least had a hand in putting together. :)
Well.. I have no real interest in CoC and while I could tweak the current BRP ruleset to work for my RQ game.. it seems like working from the CoC ruleset might make more sense.
I don't see a PC character sheet on the CoC teaser page. You might think about adding one to the images there.
I gotta mull this over a bit more I guess.
I wonder how many people are actually interested in BRP or RQ as a ruleset... and if RQ has more draw than BRP these days. The whole dynamic has changed since this ruleset was created.
Been puttering with my RQ CoreRPG Ruleset a fair bit since my last post.
Here's a few things I have now...
By the way @Blackfoot thanks for your efforts here, and I really hope when you feel RQ is ready that SmiteWorks can get it to be official for ya.