2 Attachment(s)
Animated 'Tokens' asset behavior?
I have tried to add a token of an animated acid breath to be useable as a dragon's breath weapon.
However, this behavior does not work as expected. Once dragged to a map, the layer is no longer accessible in any mode.
Observations:
- Grabbable space or area is too small or tiny to interact with. (Like 1/10th of the space to grab token asset on a map from.)
- Some tokens DO NOT behave like a token layer.
- Not able to interact with some token asset in ANY image mode.
- Acid Breath Token's File format is a .webm file VP8 animated token.
- FG v 4.5.2
Attached Image.
- DnDe Rule set
-Fairly new campaign session.
- Does work with a standard PNG image as a token asset. (Too small of a 'grab' interaction area.)
Noticed issue at: YouTube Video Example: ---> https://www.youtube.com/live/zTvT5qm...cX0-BPS&t=3513
Attachment 60334
Trying to achieve this.
Attachment 60336