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How to set up Damage to Attributes rather than HP
I have a monster NPC that it's attack deals damage to stats (STR, CON, Siz) I would like to know how to set it up for it to take the amount of damage rolled and instead of applying it to hit points it would take it off the corresponding attributes. In the example below you can see that a 10 and a 9 and a 3 were rolled. So it needs to subtract 10 from STR 9 from CON and 3 from SIZ . Can this be done or is it something that the pc will have to do manually?
Attachment 39465