I *THINK* that the best way to manually input the items is to create some GCA characters such as, Armor Guy, Containers Guy, Weapons Guy, etc. export them into FG, and then pull them off the "character sheets" into the items repository.
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I believe the "stats" are for example ST 14 and the weapon in the items or store has for example a Thrusting Great Sword thr+3 imp and sw+3 cut and these fields in same item.
Well, if I import a mule character with an Axe and drag that axe to a player character they get an Axe but none of the stats work. The Wt isn't included in inventory nor any of the detail information such as TL, Combat stats, etc that you can see on the original when you click the up arrow.
So I'd have to give it to the character over in GCA and re-import that character in order for the axe to be ready for combat. I could manually enter all that information but that's just clerical busy work and not that fun.
I just assuming Ronnke hasn't built that into the system yet/or isn't going to.
I've tried making a trade between two characters, dragging from one inventory to another, lets say a dagger but it's the same issue. It's not the end of the world but it is a bummer compared with other systems where this works.
If I'm doing something wrong and this works for everyone else please point me in the right direction because I'm clearly off the path.
are u still working on this?
Something like this?
I made a extension to add buttons and made a translation, because I am brazilian :D
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