Version 0.3
Added a name generator - Currently only English male and female name.
If you have a name list you wish me to add please provide on a comma delimited list.
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Version 0.3
Added a name generator - Currently only English male and female name.
If you have a name list you wish me to add please provide on a comma delimited list.
Version 0.4
I got a burst of energy to work <smile>
- Added Celtic Names
- Added African Names
- Added Japanese Names
- Added Random Occupation Generator
Version 0.6
- Started Random Encounter Generator
- Included Rolemaster Animals
This is very nice :). Thanks. I plan to use it for RM. I noticed in RM that I cant close the form with the top right X. I have to right click and choose close. It not big deal, just though I would mention it if you havent noticed it yourself. :). Keep it comming!
Thank you for all the hard work on making this for us all.
Version 0.7
This is to work with the new 1.4.6 RMC, however their is the start of a random treasure generator, I just need to populate the data in arrays so it can be used I will welcome ideas if you have some about it.
I have been slack around this extension I hope to do some more work soon.
Version 0.71
Populated Random Treasure for RMC includes
-Weapons
-Armour
-Herbs
-Money/Gems
-Armour
Magical, Mundane and well made.
For special magical properties these are up to the GM.
Using it as a Herb finder for people looking for herbs you do the roll for the herb and the type and abundance, check what pops up and compare if it is expected in the area, if it in the right zone for growing they find it if not move onto the next herb.
Make sure to have the herb table open next to the window for fast checking, numbers are included for fast look up.
Nice! thanks for the improvements.
Version 0.72
Sorry this is a quick patch Dakadin found a minor bug where RM table scroll bars would not slide, but you could click. I have fixed this issue.
wow that was a quick response.