Great to hear! Report any other game breaking issues. Will try my best to get them resolved for you.
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Great to hear! Report any other game breaking issues. Will try my best to get them resolved for you.
Know unity is not out yet, but here are some errors from the CP 2020 extension with FGU:
[2/17/2020 8:57:22 PM] [NOTICE] Launcher scene starting.
[2/17/2020 8:58:03 PM] [NOTICE] Daily session backup created.
[2/17/2020 8:58:03 PM] [NOTICE] Starting cloud server mode. []
[2/17/2020 8:58:03 PM] [NOTICE] Starting cloud server mode. []
[2/17/2020 8:58:03 PM] [NOTICE] Cloud server already exists for your Fantasy Grounds account. Unable to start server.
[2/17/2020 8:58:09 PM] [NOTICE] Network setup cancelled by user.
[2/17/2020 8:58:20 PM] [NOTICE] Daily session backup created.
[2/17/2020 8:58:20 PM] [NOTICE] Starting private server mode.
[2/17/2020 8:58:20 PM] [NOTICE] Game server started.
[2/17/2020 8:58:20 PM] [NOTICE] Launcher scene exiting.
[2/17/2020 8:58:20 PM] [NOTICE] Tabletop scene starting.
[2/17/2020 8:58:34 PM] [<color="red">ERROR</color>] icon: Could not find image file (graphics/radial/icon_shuffle.png) for icon (resettemp). [MoreCore] [graphics/graphics_icons.xml]
[2/17/2020 8:58:34 PM] [<color="red">ERROR</color>] icon: Could not find image file (graphics/radial/icon_shuffle.png) for icon (resetalltemp). [MoreCore] [graphics/graphics_icons.xml]
[2/17/2020 8:58:36 PM] [<color="red">ERROR</color>] font: Missing TTF tag for font (smallheadertext). [MoreCore] [graphics/graphics_fonts_mc.xml]
[2/17/2020 8:58:38 PM] [<color="red">ERROR</color>] Error loading extension XML file. [MCCP2020 v1.7] [campaign/record_char_notes.xml]: 'position' is an unexpected token. Expecting white space. Line 48, position 33.
[2/17/2020 8:58:40 PM] [NOTICE] s'aMajor: ' | { s'CoreRPG' = #4, s'MoreCore' = #1 } | s' aMinor: ' | { s'CoreRPG' = #0, s'MoreCore' = #51 }
[2/17/2020 8:58:40 PM] [NOTICE] s'onInit: registerResultHandler'
[2/17/2020 8:59:07 PM] [WARNING] template: Could not find template (buttongroup_dmgcounter) in class (charsheet_more)
[2/17/2020 8:59:07 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/char_skilllist.lua"]:82: attempt to index global 'DataCommon' (a nil value)
[2/17/2020 8:59:07 PM] [WARNING] window: Anchored static height ignored for control (number_charinit) in windowclass (charsheet_more)
[2/17/2020 8:59:24 PM] [<color="red">ERROR</color>] Script execution error: [string "number_charinit"]:4: attempt to index global 'ActionInit' (a nil value)
Hello! I love what has been done so far! I am excited to start running/ playing with my group.
I have been working on some graphical improvements for my own purposes, I can share what I have done if anyone is interested as well.
Here is what I have done so far
Attachment 33630
There are some areas that I would like to visually adjust on the character sheet. I went ahead and circled in yellow the areas I would like to edit on the character sheet (trying to make it look more like paper for aesthetic purposes). More or less I would just like to remove the bevel and adjust the brightness on each area that is similar.
EDIT
for clarity's sake, I would like to remove the bevels in all of the areas that resemble the circles areas in my picture example.
@Fargen Sorry for the late response. Never received an email you responded on this thread. I will check to see if these are still happening and see if I can sort them.
@MitchMitch I haven't had time to skin it and love the look. What you have circled are actually in the MoreCore ruleset itself. That icon/frame would need to be changed. The way I built this was on top of MoreCore so, some elements are based either in MoreCore or CoreRPG. So if MoreCore's developer makes a change to the look of certain elements, then my extensions are stuck with them. Well, not stuck, just need to change the declaration of the icon/frame for that element from graphics.
From the looks of MoreCore, this is located in graphics_frames.xml
Just need to replace the fielddark.png file to what you were hoping to use.Quote:
<framedef name="fielddark">
<bitmap file="graphics/frames/fielddark.png" />
<offset>13,13,13,13</offset>
</framedef>
Fantastic! I already had to modify a few elements in that folder, before so this wasn't complete unfamiliar ground, found it and adjusted as needed. I wouldn't be surprised if there was a way to over ride the images through the extension file. In any case, this works for me well enough! Thanks a lot!
Checked today with FGU & MoreCore 1.54 w/latest CP extension.
Some errors still on launch and should character sheet look like this?
[4/13/2020 10:06:57 PM] Launcher scene starting.
[4/13/2020 10:07:42 PM] Starting private server mode. [(:1802) (fe80:::1802)]
[4/13/2020 10:07:42 PM] Game server started. [:1802]
[4/13/2020 10:07:42 PM] Launcher scene exiting.
[4/13/2020 10:07:43 PM] Tabletop scene starting.
[4/13/2020 10:07:57 PM] [<color="red">ERROR</color>] icon: Could not find image file (graphics/radial/icon_shuffle.png) for icon (resettemp). [MoreCore] [graphics/graphics_icons.xml]
[4/13/2020 10:07:57 PM] [<color="red">ERROR</color>] icon: Could not find image file (graphics/radial/icon_shuffle.png) for icon (resetalltemp). [MoreCore] [graphics/graphics_icons.xml]
[4/13/2020 10:08:02 PM] [<color="red">ERROR</color>] Error loading extension XML file. [MCCP2020 v1.7] [campaign/record_char_notes.xml]: 'position' is an unexpected token. Expecting white space. Line 48, position 33.
[4/13/2020 10:08:05 PM] s'aMajor: ' | { } | s' aMinor: ' | { }
[4/13/2020 10:08:05 PM] s'onInit: registerResultHandler'
[4/13/2020 10:08:40 PM] [WARNING] template: Could not find template (buttongroup_dmgcounter) in class (charsheet_more)
[4/13/2020 10:08:40 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/char_skilllist.lua"]:82: attempt to index global 'DataCommon' (a nil value)
[4/13/2020 10:08:40 PM] [WARNING] window: Anchored static height ignored for control (number_charinit) in windowclass (charsheet_more)
[4/13/2020 10:09:09 PM] [WARNING] window: Anchored static height ignored for control (number_charinit) in windowclass (charsheet_more)
[4/13/2020 10:09:11 PM] [WARNING] window: Anchored static height ignored for control (number_charinit) in windowclass (charsheet_more)
[4/13/2020 10:09:34 PM] [<color="red">ERROR</color>] Script execution error: [string "bodysave"]:4: attempt to index global 'ActionSave' (a nil value)
[4/13/2020 10:10:12 PM] [WARNING] window: Anchored static height ignored for control (number_charinit) in windowclass (charsheet_more)
[4/13/2020 10:13:24 PM] Campaign saved.
[4/13/2020 10:13:56 PM] NETWORK COMMAND STATS [0]: 1 (1) / 0 (0)
Attachment 33650
Still getting errors in FGU. When launching a campaign there are the image file errors, and then when opening a character get the xml and script errors, and character sheet is not showing all labels.
Would love to have CP working with Morecore to run a game.
Console Log:
[4/18/2020 2:14:19 PM] FGU v4.0.0 ULTIMATE (2020-04-17)
[4/18/2020 2:14:19 PM] Launcher scene starting.
[4/18/2020 2:14:56 PM] Daily session backup created.
[4/18/2020 2:14:56 PM] Starting private server mode. [(10.0.4.10:1802) (fe80::3040:f09c:b5b9:df86:1802)]
[4/18/2020 2:14:56 PM] Game server started. [10.0.4.10:1802]
[4/18/2020 2:14:56 PM] Launcher scene exiting.
[4/18/2020 2:14:56 PM] Tabletop scene starting.
[4/18/2020 2:15:06 PM] [<color="red">ERROR</color>] icon: Could not find image file (graphics/radial/icon_shuffle.png) for icon (resettemp). [MoreCore] [graphics/graphics_icons.xml]
[4/18/2020 2:15:06 PM] [<color="red">ERROR</color>] icon: Could not find image file (graphics/radial/icon_shuffle.png) for icon (resetalltemp). [MoreCore] [graphics/graphics_icons.xml]
[4/18/2020 2:15:10 PM] [<color="red">ERROR</color>] Error loading extension XML file. [MCCP2020 v1.7] [campaign/record_char_notes.xml]: 'position' is an unexpected token. Expecting white space. Line 48, position 33.
[4/18/2020 2:15:13 PM] s'aMajor: ' | { s'CoreRPG' = #4, s'MoreCore' = #1 } | s' aMinor: ' | { s'CoreRPG' = #0, s'MoreCore' = #54 }
[4/18/2020 2:15:13 PM] s'onInit: registerResultHandler'
[4/18/2020 2:17:09 PM] [WARNING] template: Could not find template (buttongroup_dmgcounter) in class (charsheet_more)
[4/18/2020 2:17:09 PM] [<color="red">ERROR</color>] Script execution error: [string "campaign/scripts/char_skilllist.lua"]:70: attempt to index global 'DataCommon' (a nil value)
[4/18/2020 2:17:09 PM] [WARNING] window: Anchored static height ignored for control (number_charinit) in windowclass (charsheet_more)
[4/18/2020 2:20:14 PM] Campaign saved.
Hey SuperTeddy
Old school gamer here looking at options to run a CyberPunk game online for the first time - don't know the Fantasy Grounds system at all yet but is your download basically a plug in? I'm running a Mac and before I buy FG and run a campaign I'm wondering how it works generally and with your addition.
Thanks in advance and thanks for the free materials.
CP