Savage Worlds Online : Reloaded!
Hello all! I just wanted to drop you all a line with some exciting news.
I have taken ownership of Savage Worlds Online. This brings a great opportunity to really reach out to the community of people playing Savage Worlds using different applications. (Be it with just IM and Skype, or more advanced like Fantasy Grounds.)
The site has been re-designed from the ground up, (and is currently still a work in progress!)
There are a lot of exciting things that the staff of SWO (as we affectionately call it) have on the go. We are looking at developing a plot point campaign, various skins for the VTT apps, and just generally being there for the online community.
So, drop on by, if you will! We would love to see you!
https://savageworldsonline.net
Preview game or screenshots?
On the SWO site there was some reference back in February of running a preview game for newcomers to Savage Worlds or FG. Any chance you might run again? I'm interested in checking out SW in an online game- from all indications its a nice system to run online given its streamlined design (from what I've read).
If that can't be done, can someone post more screenshots of the ruleset and specifically, the modules in use? SW looks like it may be the most supported (offically anyway) of all the systems out there (beyond 3.5 anyay) and the idea of speeding game prep with out of the box modules and rules is appealing.