Originally Posted by
pumpkinstew
In both SF games I run, my players are having some issues with skill ranks
Image 1 left is 6th level operative with -1 INT mod, they should have 42 skill ranks (plus 12 for their Specialization), FG thinks they should only have 36.
Image 1 right is a 6th level technomancer with +6 INT mod, they should have 60 skill ranks (they spent 66 here but I think this is from the confusion this has caused) but FG thinks they should have 96!
The 6th level vanguard (no pictured) with +0 INT mod has 36 skill ranks as they should.
I think what is happening is it is doubling their INT bonus per level. I run another SF game and see the same results:
Image 2:
Left: Mechanic 4 with +5 INT mod, should have 36 skill ranks, FG says 56 (20 over)
Middle: Operative 4 with +3, should have 44 skill ranks (plus 8 for their Specialization), FG says 56 (12 over) [again player overspent due to confusion I think]
Right: Soldier 4 with +1 INT mod, should have 20 skill ranks, FG says 24 (4 over)
Is this a bug or something I've done?