Thank you so much, this extension do very little but it does it in a very simple and usefull way, that's the way software should be! It should be integrated in core, I think.
If you put it in forge it would be wonderfull
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Thanks in advance for updating it!
I've uploaded the latest version that fixes what CoreRPG changes broke. I tested under 5E and it worked fine.
This will probably be my last update to this extension.
Would it be possible to save a manual roll result to be later used without the need for the window pop-up?
Like, I could use the command /die 3d6 (4, 2, 6) and drag that into a quickbar slot and later just drag that into chat to faux-roll 3d6 and automatically fudge the outcome to be a 4, a 2, and a 6?
This would be an awesome functionality if at all possible, and it would mitigate the painful delay of having to manually entering the results of the roll into the manual-roll window on the fly.
Good afternoon. I know that this is not being actively supported, but I thought I would ask in case anyone is paying attention.
A couple of months ago, I noticed that when I use this extension, I no longer get the button "f" button to perform the faux roll (shadows on the players side etc.).
I got busy in rl, and forgot about it, and now I'm getting ready to game again and would like this functionality. Where/how would I go about looking into this to make it work again?
Has anyone else noticed the missing "f"?
I'm using the GURPS ruleset.
The faux roll will only work if you have Show DM rolls set to off. This is because the players now see the DM's actual dice when DM rolls are on and the rolling dice would end in a different result than the faux roll. And so the players would know something wasn't right.
Ya gotta be kidding me! I'm batting near 100% for posting silly things on this forum today!
I'll thank you in advance for your patience, in anticipation of next time.
Not only do I not remember changing that, I also though I remember toggling it around when I verified my "bug".
Yes, GM dice always appeared as shadows on player machines as prior to v4.3.0, regardless of whether roll result or action result was shown.
With the release of v4.3.0, the visibility of GM dice is tied to where roll result is shown (i.e. Show GM rolls option). This allows for both GMs and players to use the new dice skins.
Regards,
JPG