Help me understand the damage effects
- What is the difference between Invulnerability and Immunity?
- Does FGU understand the concept "Magic" as a damage type or are the damage types completely custom things that must be added to the attacker as well?
- Where are the Key Words written for damage types?
- What is concerned "Arcane"? Does it mean anything sourcing from the Power tab?
- How should I make resistance against non-magical attacks? My guess is that I should increase the Toughness to represent the non-magic damage and give a bonus to magic damage. For example giving the target [@Magic +2].