Creating Magical Items in 4E
Hey all,
I'm trying to incorporate a magical weapon from a module, but I'm having problems figuring out how you do it. Typically you just use a standard weapon as the base and then apply the corresponding traits from the magical weapon book.
The problem I'm having is that when I do that with the item creation system in FG2 then try to incorporate it onto a character sheet it doesn't want to automatically load the weapon onto the combat sheet so the user can roll atk and dmg dice.
Can anyone here help me to properly incorporate magical items and magical armor into my campaign so it fluidly flows into the FG system?