FGC required you to have a license to access any vault content
In FGU they relaxed that requirement but it is still in effect on FGC.
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FGC required you to have a license to access any vault content
In FGU they relaxed that requirement but it is still in effect on FGC.
Thanks ProfDogg and damned. It was more the enhanced library that I was thinking of (wrong thread) but yeah, I can't load anything on the demo.
In the SWEL thread, Ikael mentioned that all modules if they were going to be released anywhere, needed to be made in FGC. You can see that post here. (I thought that was in this thread oops)
https://www.fantasygrounds.com/forum...l=1#post557689
At this point in time that is still true - yes.
Content needs to be created in FGC.
You dont need to use SWEL but it is the easiest option.
I am passing by to say how cool this extension is. :)
I notice the Name Generator only has Monster names - if you try to select anything other than monsters an error is thrown. EDIT: Unity FG
Attachment 44602
I will take a look in the extension when I have time (tomorrow) and see if its something I can help with.
I didn't even know there was a name generator in it :)
To whom it may concern. There is an up coming FGC class on how to use SW maker. Along with few other content creation ideas.
If you still learning SWADE content creation on Fantasy Grounds. Here is some excellent advice, go over to Fantasy Grounds Collage to see the master at work this Thursday https://fantasygroundscollege.net/ev...-and-sw-maker/