Unity can't come fast enough - another game night ruined because of VPN issues
Our game night was just cut before it started as we couldn't get OpenVPN to work with my new Windows 10 installation. Every time there's a change in network, or re-installation something like this happens. We've spent literally dozens of hours over the years figuring out, fixing and maintaining VPN connections.
Can't wait until Unity (hopefully) gets rid of the need for a VPN.
Just venting here, back to normal programming.