Yep, found it, looking it now....
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Yep, found it, looking it now....
Update pushed with NPC attacks fixed and new sidebar.
Just pushed @Doswelk's IZ 3.0 changes as a hot fix.
Regards,
JPG
Hey again, I found another thing that's missing/setup wrong. With the current version of the Savage Worlds module, it will automatically apply racial bonuses when you drag and drop the race onto the sheet, but it has to be set up correctly. Basically, you just have to put the right markup in the notes field (you can also add edges and hindrances). I'm pretty sure every race in IZ 3.0 has at least one ability that modifies a trait. I don't think it will take very long to fix. I'd do it myself, but it's not something I can modify locally.
Here's the Dwarf from the base rules as an example:
Attachment 44456
Edit: Oh, actually, I just noticed that Human 2.0 is straight up missing an ability. It's missing "Skilled."
Another small error. The price and weight for RT240C Renegade (7.62mm) is incorrect. It should be $2050 and 6.
They changed the ruddy prices for almost everything it was so annoying, thanks.