Next actor skips the hidden NPC's. Usually a good thing, but how do you activate such a hidden NPC? The PC takes it's turn, the hidden NPC is who is next in line is skipped, because it's hidden. But what if this NPC is supposed to act? If I make it visible first the player will react to it, which isn't my intention. How to solve this? I now either announce to wait before clicking next action, or do some fiddling with initiative so the NPC is the next actor. Is there a previous actor button, or an "stop skipping this NPC option"? Something else?