I'm eager to hear how MoN is coming along. The old thread seems to be in a locked part of the forum now, so I figured I'd create a new one.
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I'm eager to hear how MoN is coming along. The old thread seems to be in a locked part of the forum now, so I figured I'd create a new one.
Hello! I was following the updates here: https://www.fantasygrounds.com/forum...lathotep/page8. I too am looking forward to playing this campaign using FG.
I was too, but that thread is now locked (because the parent CoC forum is locked) :S
Hi All,
Just an update. I hoped to post some very good news a couple of weeks back to coincide with Halloween. It didn't happen. Those on the Traveller forums have probably noticed I've not been around a lot over the last month.
During Covid things have changed for me, I'm WFH 100% of the time and that's tough. During the past few months I've had many challenges at home. This reached a high point a few weeks back which involved one of my kids being in hospital and since then things are a daily challenge. So I've lost approx 50% of my spare week so far.
Now where's MoN. The good news it that Chapters 0, 1, 2 and 3 are all finished. What does finished mean? The 100+ NPC's are done, the Reference Manual has all the maps/images/text from the MoN book(s) and the FG story entries are there, with encounters/maps/tokens. I hoped to get this to testing a couple of weeks back.
Next I'll be honest with you all. If someone else can put the time into this I'm cool with that. Note it's built using internal FG tools, but I can share everything. If there's no one wanting to do that, then stick with me, I'm hoping that I can finish the remaining chapters 4-7 by Xmas.
Cheers,
MBM
Sorry to hear about your travails; you and your family come first!
But also excited to hear it's moving forward!
Christmas sounds great! If I knew how to do any of the internal FG stuff I'd volunteer to help! I was worried that it had been abandoned, but seeing it may get done by Christmas makes me happy!
I can't wait for this!
Hi Folks,
Here's a sneak peak of the Start of Chapter 7, don't read if you're a player...... I'm progressing through Chapter 6 atm, adding and resizing all the images and things, plus making player maps of the Keeper ones (which take some time to hide the numbers etc). Still have NPC's to link/create and then create the encounters plus add all the various links in. Almost never ending.
Attachment 42158
Recently I've completed updates for Traveller and WOIN, so I have a bit of breathing space here. though might need a bit of time for VtM.
If you want regular updates, go check out my twitter (https://twitter.com/MadBeardMan), I do regular postings there, as I can screen shot and paste.
Cheers,
MBM
Thanks for the hard work and the update!
Hi, I was looking at buying the existing MoN, but am I better waiting for this to be completed and buy the new version?
I've got FGU, 7E ruleset and the Pulp extension and I am considering running this as low to medium Pulp.
I got the 7e set for Christmas but due to Covid my group will need to use FGU at least for a while, hoping this had been completed and on sale...but I can't find it in the store. Is it me? or is this still a work in process?
Hello,
The work is complete for the Reference Manual, all the images, npc's and links have been done, what I'm currently doing is making the Story Entries for each of the chapters. Then it's off to testing the complete monster of a campaign. I expect testing to find things. Follow my Twitter if you want to know where we are with MoN from this weekend as I'm back on it doing those Story bits.
Cheers,
MBM
Looking forward for the campaign and theme! Thanks folks!
is it possible to prepurchase, i just want to look at it and maybe use whats there already :)
Iä. It looks so goooood!
Hi MadBeardMan,
If you need any help testing I am happy to get involved. I'm an experienced keeper with CoC since the 1980s, currently running Masks on FGU on Fridays, we've done New York and London (almost). I'm using a combination of the currently available Fantasy grounds 6e conversion and homegrown maps and extra encounters - including a transatlantic crossing add-on scenario, based on the RMS Olympic, with deck plans and passenger lists from 1925, fleshed out with NPC passengers. I'm UK based so time zones wouldn't be a problem. Let me know if you are interested.
If there is any testing possibility for this, I would happily volunteer to be a tester. I'm currently running Masks, starting the Kenya chapter soon, and I foolishly bought the old version of Masks for FG thinking it was the 7e version. Still I'd gladly pay again for the module for the luxury to be a tester before my campaign ends!
I bought the old version thinking it was the 7e one too, maybe a year ago or so. :) Once this gets released I'm hoping for the huge mega box of Orient Express!
It's looking really, really good. Any updates?
Any updates? :cry:
From @MadBeardMan on tweeter 28/03/21 : "I just need a couple of days on it...Very soon, I only have 1 thing in the way before I can commit the time".
Hurrah! :)
And just to let you all know, it's now top of the list. I've cleared all my backlog. Expect to see next weekend, info that it's off to Fantasy Grounds! And then it'll be shared for testing.
Huzzah
Awesome!
This is great news.
Hi Folks,
I've sat down in the last hour and made the definitive list, being very picky here, so here goes:
Reference Manual
Table of Contents - relink pages (due to linking method changing)
Create PC's and include as importable characters
Update links to use new links system (all chapters)
On Dramatis Personae (all chapters) - add links to the NPCs
Rebuild the Reference Manuals
Chapter 2
Page 114 - the image needs the background adding
Chapter 4
Add missing text from Page 299
Chapter 5
Check images - wrong backgrounds (old theme) on some
Chapter 6
Add missing text from Page 299
Chapter 6
Cat-Demon Adventure Add missing NPCs
Appendix C
Add links to story events
Appendix D
Add links to story events
Theme
Create a button for the 'Maximum Screen' button that matches the theme buttons (image window)
Misc
Create Thumbnails for each Chapter Module
Re-Export the Chapter Modules
Take a deep breath, then send to FG.
And that's about it, It might seems like a lot, it's just dull repetitive work (the links and link updates), so I'll get it done next week and with a good bit of luck I'll be posting that it's gone to FG around this time next Saturday.
Now sadly, my forum inbox was full here and I did a mad session of deleting all messages, seems I deleted those who offered to test this, if you're reading this and we messaged each other please get in touch again!
Cheers,
MBM
Great news, very much looking forward to running this. I'll get everyone packed for Peru!
I am looking forward to this a great deal, thank you :)
Hi Folks,
Finishing this off as soon as I can, it's full steam ahead. I've been going through the NPC's again, adding any that needed adding, am in Kenya at the moment, should be in Oz later tonight!
Then it's links, and off to testing. I'll reply to all the folks that have replied, I'm only allowed 2 testers (I'll check) and I'll send you my email to explain how to test it.
Phew.
Cheers,
MBM
Great news!
Do we know what kind of timeline we can expect between now and the actual release? Just planning to run this campaign and trying to figure out when roughly it will be available.
Can't wait man.
I am looking forward to this too. Once SmiteWorks gets their tentacles on it they will pour over the tomes with keen interest seeking for any flaws or imperfect linking that might force a sanity check on those that come after. If they find problems they will ask the man who who's lunacy is hidden behind the beard to make adjustments. Once they are certain that the secrets are hidden and the links do not accidentally reveal what lies behind the veil, only then will the be satisfied and make it visible to we who wait.
(Translation: If all goes well, 4-6 weeks, hopefully)
Any updates on this?
I'm chomping at the bit to get this beast and prepare it for my team of tasty morsels ... I mean ... um ... Investigators!
MadBeardMan posted yesterday on Twitter that he is working on the issues the test players have pointed out.
From his last tweets:
What's left I hear you ask:
1. Buckley's Ghost NPCs - need formatting
2. The Black Cat NPCs - need formatting
3. Check all NPCs have all links
4. Remove unneeded images
5. Add Title to Character Select
6. Party Sheet - sort out frame
7. CT - Replace 'green' graphics...
8. Make sure all 'title graphics' aren't clickable
9. Add Encounters & add them to the Story Entries
10. Check all images are fully optimised (the module is 44mb!)
11. Tidy up the theme code, remove commented out code etc.