Minor typo in the spell produce flame. The words fire and damage are ran together as firedamage. This typo is at the bottom of the effects description last sentence.
Minor typo in the spell produce flame. The words fire and damage are ran together as firedamage. This typo is at the bottom of the effects description last sentence.
I noticed the title is missing from the take cover basic action
I think Clumsy is back to not adding a negative AC modifier when applied
Are there any plans to have a slot for Actions on the Action tab so we don't have to mock them out using Spells?
I can understand if its a low priority, just curious if it was on the horizon.
It is on the horizon. See the last bullet point in the ruleset thread (which is really where this question should have been posted) here: https://www.fantasygrounds.com/forum...l=1#post446770
Clumsy:
Your movements become clumsy and inexact. Clumsy always includes a value. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery.