That was it. The Card Deck was in the same spot. FIXED! Thanks Ikael!
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That was it. The Card Deck was in the same spot. FIXED! Thanks Ikael!
Not sure was this mentioned:
Attachment 41213
From the Library->SWAD Modules, seems for Vehicles, it is still reflecting the SWD information. Meaning the Handling and Size is not reflected in the table but instead the Acc.
Rdgs
Just to give it a little more visibility I will link this here too.
Found some weird behaviour with tokens with the Savage Worlds ruleset. It may well be that I am doing something wrong but it looks like a bug:
https://www.fantasygrounds.com/forum...not-in-CoreRPG
Changelog
- [Fixed] Cosmetic fixes for FGU
- [Fixed] Checkbox did not work properly. Fixed
- [Fixed] GangUp did not work in hex grid. Fixed
- [Fixed] Non-square tokens did not scale correctly with mouse wheel. Fixed
- [Fixed] Invisible desktop panels can block other UI components. Fixed
- [Fixed] Shaken/Incapacitated token icons are too small. Fixed
- [Fixed] Delete CT combatant could cause wrong rendering. Fixed
Changelog
- [Updated] Equipment tables improved
- [Fixed] Vehicle tables should have Size and Handling columns. Fixed
- [Fixed] Moving token on top of another mistakenly replaces the token. Fixed
- [Fixed] Unskilled encoding issues in FGU. Fixed
I hope I'm putting this in the right place...
Thought someone might like to know that the "Pace" racial ability should add +2 to the character's Pace, but the built-in modifier only adds +1.
Easy enough to edit and fix manually, but figured I'd point it out.
Attachment 41895