So About the SW Enhanced Library?
I've noticed that the only thing the default sample imports is the following: Players Guide organized by chapters & sub-chapters, a Sample/intro page, New Hindrances, New Edges, New Weapons, New Vehicles and Appendixes with NPCs, Parcels & Tables. So being being new I have to ask is that all that it can be used to import, or can other features be added?
I ask because my homebrew settings add &/or modify skills (one even add a few specializations) and most add new races - 1 replaces all core races. Almost all of them also remove some edges and skills. I know I can do that WYSIWYG and export a module, but that just seems to get me a new drop-down for my campaign and in my thinking, makes it too easy for players to use core content they shouldn't be.
Ideally what I'd like do is one of the following 1) have everything that's added/modded for my campaign, be listed on the Enhanced Library Page; 2) Have my additions/modifications and applicable core content be the only content that's available to players.
From what I've learnt so far from going through the Extension tutorials (unfortunately both made errant by core changes), is that I probably can only achieve number 2 by unpacking the ruleset, deleting existing content and then packing it up. Which seems like a heckuva lot of work and darn risky.
If anyone could confirm or debunk my assumptions here, it'd be much appreciated. And if there's a way to expand what's imported in the Enhanced Library beyond what's in the example, or if I'm misunderstanding it's purpose, I'd love to read about it.