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Traveller, I am very familiar with, has a full-time community developer with modules and supplements coming out fairly regularly of late. It's combat system is currently in open beta for anyone that owns the ruleset, and the starship construction system is currently in internal testing. MGT2 is being developed full-time, MGT1 is stalled because Mongoose want the focus on MGT2.
Yep, which is a bit of a problem for me as I've now been lent the Orbital Campaign Setting and Traveller 2300AD book, but they're both based on the MGT 1e rules. Those are important for me, because my campaign is prestellar Tech Level 9 and those books provide more content for that era. It may still work with a bit of lifting and more importantly, me becoming familiar enough with the MGT 2e CRB and High Guard to know if it's adaptable. There's certainly no doubt that it's an excellent set of rules for running Military SciFi campaigns.