Release Updates for May 11th, 2021
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
The following products have been updated:
Islands of Plunder: Spices and Flesh (5E Compatible)
- [Fixed] Formatting for NPC Attack lines
FG Theme - Industrial (Generic Add-ons)
- [Fixed] NPC Rolls from combat tracker error
2E Ruleset (2E Compatible)
- [Updated] Removed CT Visible toggles for tokens, will move to extension
Sprawlrunners (Savage Worlds)
- [Added] Opaque Theme option
D&D Sleeping Dragon's Wake (D&D fifth edition)
13th Age Ruleset (13th Age)
- [Fixed] Script errors when changing NPC type.
- [Updated] Removed 'Common' from the names of monsters so as to match core rules. Remove those monsters from the "C Monsters" section in the alphabetical list.
- [Updated] A few demons had their names misspelled. Fixed.
The Complete SRD for Fantasy Grounds (Pathfinder RPG and D&D 3.5/ OGL)
- [Fixed] 12 monsters updated mostly were creatures, an ogre barbarian, and a frost giant jarl.
- [Fixed] HD element to compound one, and hp element with the correct hps
Pathfinder 2 RPG - The Fall of Plaguestone (Pathfinder 2.0)
- [Fixed] Occluder issue - doors for F5/F6, I5, I8 not locked. Missing occluder doors/walls for area I10/I11.