Damned,
Thank you. I will check all my stuff. I usually update before I use FGU, but possible I didn't this time.
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Damned,
Thank you. I will check all my stuff. I usually update before I use FGU, but possible I didn't this time.
Damned,
I updated everything and still got an error when double clicking the DMG string 1d6+1 on the 9mm FN Browning. The error was Script execution error; [string "weapondmg"];5: attempt to call field 'getActor' (a nil value)
Let me know what I can do to help or what I may be doing wrong with the module. Love MoreCore. Great work.
Try this version until Pharo has time to review.
Damned,
Thank you. It is working. I appreciate the support.
I havent looked the code in awhile. Was getting a bunch of warnings but those fixed with updates.
I'm sure Damned fixed it. :D
Damned, are they expecting us to replace all the getActor's in the extensions?
https://www.fantasygrounds.com/forum...-it-telling-me
Yes. Replace with resolveActor and you also remove the first paramater.
Damned is this going to break the modules ability to work on FGC vs FGU?
Nevermind, I went ahead and searched through everything replacing the getActor with resolveActor and killing the first parameter.
Posting the upgraded version at the top of the thread.
MoreCore no longer supports FGC.