V1.1 - Feature - when dropping a CT entry onto player portrait to give ownership to the player the NPC will now allow the operations to show in CT just as if it were activated for Assistant GM. This means all things host normally can click on in CT to do attacks, etc. will be available to player who owns the NPC. As before, if you remove Assistant GM access it will preserve previous ownerships created via the portrait drops.
Basically, I was in my COS game and it became annoying that one of my players had to go through the main tab and find things they could do in a particular nasty NPC support character they were running that had a lot of things it could do. Made me think - why am I not letting the single ownership show the details in the players individually given NPCs like I do when they are granted access to all the NPCs? No reason I could think of. So I've added it in.
The effect of this is that if you have dropped a CT link onto a player portrait it will still get FULL ownership but will now also let them pick form the CT tracker for attacks, etc. just like they could if they had granted access to all NPC's and chosen one or more of them. If you grant access you will not be able to close NPCs in player CT that already had FULL ownerships via portrait drop and they will still be accessible after Grant NPC access has been taken away as they were given ownership through the other mechanism. Confused? To bad, that's what is going on. Here I'll toss in a few pictures.
The first picture shows a Mule and PugUgly in CT that were dropped over portrait to give access. The second picture shows that same CT after the player was granted NPC access. When that access is removed you'll be back to the first picture.
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