5 Attachment(s)
Motion Tracker for Alien RPG( works with any game)
- Ok guys this is a module and an extension.
- It is free and it is not automated as the Foundry version because a lot of the functionality with regard to images is locked out and not available to use.
This requires a little bit of setup before your First session only. After that its pretty easy to update when you player takes their action to use their motion tracker. I tested it out in a few games and players all thought it added to the tension.
Step 1 locate Button.
Attachment 55263
Step 2 to 3 (initial setup)
Grab image from assets and drag to the motion tracker. Right Click and Zoom to fit.
Attachment 55264
Step 4 Click the button on top left. This will open your image data panel. Notice I set a custom light for your Aliens. This is important. For the pulses to match up the lights should ALL BE IN SAME LAYER. So what I would do is copy the green pulse light and make it a new layer. When you bring an asset in it unfortunately combines all your layers into one. When you add alien lights just add them to this new light layer. The Image comes with a prepopulated green pulse with the correct settings to ensure sync.
Attachment 55265
That is it your Motion tracker is now set up and ready to use in a game.
Options:
- LOS on turns tracker black
- LOS off All players can see tracker
-LOS on and player token placed in box means only that player can see IF PARTY VISION if OFF
Hopefully this all makes sense!