Cheers Danny!
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Cheers Danny!
Found an automation issue with the Vrock's Dance of Ruin in the Bestiary (1) module.
It's currently written:
Save: DC: 28[BASIC][REFLEX]
but should be written:
Save: Reflex[DC:28][BASIC]
Sort of funny that in the middle of 2k automations, I just lost my mind for that one. heh. I have no idea what I was thinking at that particular moment (the rest of the Vrock looks good) other than to say maybe Dance of Ruin was strobe light disco and I was momentarily dazed by the reflection off of my white polyester suit?
I'll update that sucker so it can be ready for the floor next week ;)
The Shadow and Majordomo from Ruins of Gauntlight still donīt have their double nonmagical resistance fixed.
Young Green Dragon and Adult Green Dragon from the Bestiary (1) are missing the automation entries for Frightful Presence.
It's there for the Ancient Green Dragon and I also spot checked a couple of other Dragons which seemed fine.
Hm.. that's odd. I updated it there and in the Bestiary, so let me dig around a bit. Okay, the Majordomo should be good (it has RESIST: 10 all, !magic, !force, !ghost touch, !positive; RESIST: 5 magic, !force, !ghost touch, !positive, which should cover it), but I did notice that 4 other creatures (such as Otari) were described as resisting all damage #, which messes up the automation. I'll get that fixed on the next update cycle, next Tuesday. Thanks for the input! You can use (and modify) the above bolding in the meantime if you need those resistances to work before then (IE: Otari would look like RESIST: 20 all, !magic, !force, !ghost touch, !positive; RESIST: 10 magic, !force, !ghost touch, !positive)
Good catch! The automation was actually in there, but the tag that identified it as automation was missing. Updated it and it, too, should be ready on next week's update.
I have everything up to date, but Shadow and Majordomo are not :)Attachment 50084
For Mwangi Expanse, I seem to be able to load it, but it does not show up in Module Set Load -> Lost Omans Settings. Screen shots here: Attachment 50113Attachment 50114 The data does appear to show up fine in Fantasy Grounds and is usable.
Just spotted a small error for one of the items in Abomination Vaults 2: Hands of the Devil that stops it from showing up in the action tab despite it being equipped.
https://www.fantasygrounds.com/forum...1&d=1638110640
It should be Weapon without the "s"