Tricky, as the effect only applies at the end of your turn, rather than continuous throughout the round, which AURA is made for.
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Hey is 0.4 the latest version of aura effects?
No. v1.2 is the latest. You can find it in following bmos' signature link or here:
https://github.com/bmos/FG-Aura-Effect/releases
Thanks
Just to confirm, this works for Unity, correct?
Ok, link says its for 4.1, but I can't seem to get it to work - I just copied the example in the thread and its recognizing the aura on the monster, but wont' roll any damage on them...
Edit 2: Ah, I need to finish reading - Its working now - I needed to get the other extension for that effect to work. All good!
Thanks :)
Also for new users here is the current README (the first post of this thread is quite out of date at this point):
https://github.com/bmos/FG-Aura-Effe...main/README.md
Glad you figured it out :)
Does this flat out not work with polymorphism?
It appears not to, but the last reports of this were with old versions.
https://www.fantasygrounds.com/forum...l=1#post594201