Updated - Can't Launch on Mac (Mojave)
Update - Solved
Solution from Moon Wizard and Jaharmi in March 2022. See their posts for more details, but the short version is there is a plist setting that is incorrect for screen width that caused the crash, and the solution was deleting the com.smiteworks and unity.smiteworks plist files and restarting.
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I just ran the updater and FG crashes when I try to launch. Not sure where to dig for versions inside the app contents, but the jist of the crash log is:
Process: Fantasy Grounds [630]
Path: /Applications/SmiteWorks/*/FantasyGrounds.app/Contents/MacOS/Fantasy Grounds
Identifier: unity.SmiteWorks.Fantasy Grounds
Version: 1.0 (0)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Fantasy Grounds [630]
User ID: 501
OS Version: Mac OS X 10.14.6 (18G8022)
Report Version: 12
Time Awake Since Boot: 80 seconds
Crashed Thread: 0 tid_307 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Application Specific Information:
validateTextureDimensions:1081: failed assertion `MTLTextureDescriptor has width (30720) greater than the maximum allowed size of 16384.'
I expect that I will wipe and re-install a clean copy this evening, unless something obvious pops up