Originally Posted by
Steeleyes
Bonkon, Yes that's right it's currently limited to non-group powers. Glad it's working now that you added power-specific daily uses. I suspect the code could be extended to include simple group powers too (like the one you describe).
A general solution still eludes me. It's something like... Mark off one use if a 'cast' roll fails and mark off a use when any of the other effects are used.
The down side of that would be that some complex powers have multiple effects and all need to be applied and some have multiple effects that are options. I guess I'd need to code extra info into the power so that users can control when it's marked off (and by that point it's simpler to keep the actions and uses independent).