Originally Posted by
Uraence
Thanks for the mod!
I did find an issue with Armor Damage and Shields. When PC takes damage it does 1 armor damage to a shield first if it's equipped and not the armor. This is fine. However, when it reaches it's max Armor DP total it sets the Base AC to 10, but it should be 0. Armor being set to 10 is proper because the armor is destroyed and no longer providing it's base AC. The problem with shields is its AC is an AC bonus (+1 for non magical) and factors in as a -1 to overall AC. When the shield is destroyed and auto set to AC 10 it is factoring it as a -10 to overall AC.
So a Fighter with Dex 10 (Def Adj: 0) Chainmail (Base AC 5) and a Medium Shield (+1 AC) has an AC: 4. When the shield is destroyed the Fighter now has an AC: -5. I'm sure the player will appreciate that, but the DM may not. :P
Also, if there were a place on the char sheet (like the main tab) to track the current armor and shield damage at a glance vs having to open up the inventory item that would be fantastic.
Thanks for your time!