Story Template PRO (Extension for Unity)
Story Template PRO
This has now been integrated directly into Fantasy Grounds- it is no longer an extension!
This GREATLY boosts the power of story templates within Fantasy Grounds Unity.
It provides the following new powers:
Table Callouts [a]
- No longer contain annoying semicolons between column results
Increased table column limit to 30
- Super helpful given the rest of these new powers, especially column referencing
Table Column Callouts [a|3]
- Unchanged but still fully functional
References <a>
- Now work with a multitude of different types of table callouts
Column Referencing #a|3#
- Reference single columns of previously rolled table results
Callout Custom Naming [:a:b]
- Create custom reference names for table results you generate
Callout Internal Rolling [:[a] [b]:c]
- Roll on tables within tables
Callout Internal Referencing [<a>]
- Use table references to determine which tables to roll on
Callout Internal Column Referencing [#a|3#]
- Use internal column references to determine which table to roll on
Hidden rolls (using “?”)
- Hide rolled table results in the generated story
Date Calls with formatting [Date:FORMAT] and [FGDate:FORMAT]
- Insert dates into your stories based on either the computer clock or FGU calendar
Cross-Template Referencing!!! (aka "passing parameters in") {:a:b} to call/store, {b}, and {#b|3#} to reference/retrieve
- Use rolled results from one template, within other templates!
Indefinite Article Processing: (A) or (a)
- Tell your story template to use the appropriate article when generating (A/An or a/an)
Intelligent Auto-Capitalization: (f)irst letter of result within table
- Tell your story template to capitalize rolled results, if they begin a new sentence.
Check out the youtube videos below, as seeing the features above helps to grasp how powerful they really are.
Basically I have taken the awesome Fantasy Grounds Unity tool of Story Templates, and blown the roof right off them. The power these new magic tricks give you for story generation is unprecedented, so use it wisely.
Video part 1: https://youtu.be/_OS5TyMzIvw *This is the NEW video tutorial made after integration into FG.
Video part 2: https://youtu.be/N3_Y7odDGZI *I am currently working on a replacement video for in-game demonstrations of usage. This video is still the old one until then.
And here is a smaller video touching on two features and how they can be used within FGU:
Cross-Template References and Column References
https://youtu.be/p122r1bSEkY
Here is a video explaining why the v1.1 extra recurse is so awesome:
https://youtu.be/Uq9iy3OOiR8