Originally Posted by
esmdev
Again, it is just an assumption but I assume that things would end up in consistent places, like module activation in the library. Characters in where they are in just about everything else, etc. I realize that they are all there in other places but the general format for those things in CoreRPG is much more intuitive.
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Not once, ever, did I say that I wanted the bells and whistles of 5E. I have said that it is clunky and my players don't want that. If you open up a clean CoreRPG campaign everything is about the same as it is in 5E or Pathfinder or Starfinder or Traveller or Castles & Crusades, etc... That has nothing to do with a UI redesign, that's just the way it starts out.