Sigh, corrected files attached
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Sigh, corrected files attached
PotA Completed at this original link:)
https://www.fantasygrounds.com/forum...l=1#post452575
Z please let me know if I need to correct anything or if a map I deemed not needing LOS needs it applied.
I took some liberties for the large cavern maps to create a terrain limiter for LOS to reduce sight ranges until a torch/vision radius sight range gets implemented.
Some examples:
The-Weeping-Colossus-Player - I created two terrain blockers so the player cant see from the bridge all the way into the main cavern.
Temple-of-the-Crushing-Wave-Player - I did the same concept so the player couldn't see all the way across several zones.
The-Plunging-Torrents-Player - At all the waterfall areas I made terrain blockers again to limit player visual ranges
If these implementations go against SW ideas or concepts please let me know and I'll adjust those maps accordingly.
Jolly Good, I'll get these into the modules soon.
Here's a REALLY simple one: MD018 Neotomas Paradise - only has one map; the sewers. Very simple, basic walls, no doors, no secret doors, no terrain.
Here's my take on a module with a slightly more complex needs than my last contribution: LoS maps for 'ALO-03-02 - Shackels of Blood'
Two maps, 'Deriel's Ambush' and 'Redplum camp' I think are OK to go but the 'Bell in the Depths' map contains mult-height platforms that are causing LoS issues. There are five platforms and I've tried several methods using walls and terrain. Some ways work looking in - but don't work looking out so any suggestions on which, if any are the best way to do this would be appreciated. This is the first iteration as all five of the multi-storey platforms should be constructed the same way.
Apologies if multi-height platforms have been raised before and I'm not sure just how complex you prefer shrubbery/large boulders to be - one large block or several multiple blocks for depth and just how much fidelity is needed around trees/rocks, etc. Is there any guidance on this?
Thanks Moriarity; I'm updating some other modules at the moment and I'll get to all of these soon.
I just got the first book of Starfinder: Signal of Screams done. Please let me know anything you would like changed and I'll fix it up. I'm now working on book 2.