Dragging standalone dice expressions from chat
In previous releases, I could use /die 30, for example, or /die 3d6, and drag that result to the combat tracker wounds field and apply damage. This does not seems to work anymore, it always lead to Damage[0] -> [Character] being applied. Negating the value heals as expected.
Another (not sure if related) issue is when I roll simple dice. For example, if I change de modifier to +3, and manually roll 2d6, rolling 4, 2 for a total of 9, if I try to drag the result, instead of having a (expected) 9, I have a +3 (the modifier). In this case negating the value doesn't do anything.
Not sure if it is a bug, and if it is, I'd love to hear suggestions for the best way to roll an impromptu 3d6 fire damage on the party without a monster entry, for example.
Thanks!!