I submitted my version of the Frozen in Time adventure module. I updated it for FGU, which can cause some issues if you have an active campaign, but since this is intended as a one-shot adventure, I think the risk of problems is minimal. Still, if you are currently in the middle of running this, make a copy of your campaign folder (with a different name) before updating -- or wait to update. I will help you resolve any problems if they arise. I had hoped to preserve as much of the original data structure as possible to avoid issues, but I didn't find much that was worth saving.
I added item records for everything, including primitive occupation items. I also created rollable tables for occupations and power plant console malfunction, as well as a few others. Some hazards have NPC records for rolling damage or applying effects. I created new player maps that are resized, and I removed the GM-only labels (primarily palm-disc info) from these. The player maps have LOS occluders as well. Lastly, I added a reference manual for the adventure and the mini-campaign setting.
Here are some screenshots for the new version:
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