Glad to hear. No problem, you are welcome! Have fun!
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Glad to hear. No problem, you are welcome! Have fun!
Was messing around with BRP for an upcoming game and it seemed like the location rolls on the character sheet weren't listing the right result in the text box for missile weapons (seems to match the melee value). Thanks.
Thanks. I figured out how to get the missile results but here's one example...
Attachment 38983
And the character sheet table.
Attachment 38984
A 17 missile attack reads in the chat as Left Arm and the Character Sheet table reads Right Arm.
Or...
Attachment 38985
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Not sure if it's something on my end. Thanks.
I was just looking at the code and there doesn't appear to be anything to differentiate melee vs. missile in the to hit location data. There appear to be a lot of things in the BRP ruleset that mostly work but there are also a lot of things that didn't make the cut when the original developer wrote the code way, way, way back when.
I still get the melee results for missile but maybe it's something on my end. Thanks for taking a look at this.
I started a new campaign and double checked double clicking on missile for the results. From my testing it appears to be rolling correctly on the missile ranges and not the melee.
Attachment 39084
There seems to be a problem with the combat tracker in Unity.
On player characters it will not show defense and offense don't show the weapons.
For NPC it seems to work somewhat, on defense there is a row with numbers that don't make any sense.
When you drag and drop damage it don't incorporate armor in the calculation and the hp for body parts don't update.
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