Originally Posted by
HoloGnome
Sure - I understand that people are busy. I am just putting stuff out there so that you can capture all the feedback, since there is no public-facing bug database (a long-standing issue).
That being said, as above, I have provided a basic code snippet to try to help resolve the (simple) Current HP/SP issue and there's no reason for RP Max to be locked, although I didn't try a long rest as a workaround.
I think the best solution may be to simply provide a lock or magnifying glass UI element. For users who want to edit, they can unlock. Otherwise, they can live with the automation. Personally, I prefer the ability to directly edit when building characters, where there isn't really any editing of Max values after handing the sheet off to a GM for a game.
It's important that things like MaxSP work in real time with manual editing, because if the player has an in-game CON change, they may need to edit the Max value.