I will verify that your safety checks work and Polymorphism no longer has any issues when having damage failed concentration save expiring the concentration effect and triggering the polymorph change of nodes. So thanks for that. I'll have to recheck all my extensions individually as addNPC is now giving some nil call errors in things like Death Indicators. I could tell lots of things got shifted around so will have to sort through and figure out how to get things back to working.
Are there any other major extension breaking changes to TEST coming up before july 12?