End of round heal effect - cannot get it to work
Trying to create an effect, applied via a spell, to heal the target X amount at the *END* of their turn for a given number of rounds.
After adding a "Spell/Ability Effect" - Fast Healing (FHEAL:) and Regeneration (REGEN:) always occur at the start of the round so they don't work. When I create a HEAL: effect with a duration and drop it on a character it does nothing. I even tried using a negative number with persistent damage (PERS:) - I admit I wasn't surprised by the result. :)
After adding a "Spell/Ability Heal" - No joy, only works at the moment it is dropped on the character and there is no option to add a duration.
Obviously I can just drop a heal on the character at the end of each of their rounds and tick off the duration on a piece of note paper, but that is less than Ideal.
Am I missing something? Or am I stuck?
Thanks